FMP 024 – Bridget Law and Tierro Lee
A New Path Forward
A New Path Forward for the Music Industry

An Empty Red Rock Amphitheater
Unique Times - Early 2020
Festivals all over the world are being canceled, postponed, or reimagined due to the Covid-19 outbreak. Since the dawn of the internet, there have never been such far-ranging closures, travel restrictions, gathering prohibitions, government-mandated lockdowns, and stay at home orders. Seemingly overnight, the world has changed. The world has adapted. Many people are 'working from home' as a result.
Two of the most startling visual representations of the drastic change experienced across the world include:
- The Decrease of Pollution in China as Seen from Space
- The Decrease in Percentage of People Traveling Within Cities Across the Globe
The drastic changes in society have caused many artists to rethink their approach, dust off their online marketing skills, and rekindle those email lists. Gone are the golden days of the recording industry when artists could make money from physical sales of CDs, Tapes, and Records. Are the golden days of touring gone too? Many artists have turned online for answers.
New Opportunities
It seems as though this is just the beginning. The door has been opened for a while but people are catching on to the possibilities afforded by high-speed internet and the creations of talented computer software engineers who make the whole process happen seamlessly. While earning money online is not novel, it is becoming more widespread and mainstream. Festivals are popping up online. Artists are streaming from their homes, and people are finally tuning in to be apart of the live events happening left and right. Bands are playing to in-person crowds of zero while streaming their sets to thousands. Large organizations are amplifying the movement even further and some are even raising money for charities on top of that.
A New Frontiers - Online Festivals
Let's take a deep dive into a recent online festival. Beatport hosted an online festival, ReConnect.
The festival featured 33 hours of uninterrupted music, featured artists from around the world streaming from their homes, and raised over $180,000 in the process. Get this, the cost of a ticket was $0!
Not even Live Nation's greedy little hands could tack on a $10+ digital 'convenience' charge. According to Beatport's' website, all of the money raised was donated to the WHO’s COVID-19 Solidarity Response Fund as well as the AFEM (Association for Electronic Music) Members’ COVID-19 Hardship Fund. Although, on a different page there is the "Bridges for Music" organization that is cited as a recipient of donations. Regardless, the money was definitely donated to several charitable organizations.
How did they do it you might ask? They corraled a top-notch list of acts and leveraged the artist's networks to promote the event. Sure Beatport has its own reach but by collaborating with artists, who promoted the event and their set times, amplified the awareness for the event and leveraged geographically diverse 'influencers'. The event was an Electronic Music Event and According to Alive 365,
ReConnect reached over 8.5 million people!
Hey Boomers, only 400,000 people attended Woodstock, for reference. That is over 21x the size of Woodstock! The nature of the event is completely different than traditional concerts with artists live-streaming their sets from their homes. It was an intimate party. Families, friends and strangers alike tuned in on their preferred platform. Twitch, a gamer-centric live-streaming company helped provide the servers and tech so that millions could take part in the event. People tuned in on YouTube as well. All the while, live chats and donations streamed in. It is an incredible feat for technology and artists alike that people were able to come together on short notice and "ReConnect" the world through music. It is perhaps the largest music festival ever to have occurred. A list of the largest concerts top out at 3.5 million people and the largest festival tops out at 3.1 Million attendees.
The Initial LineUp from ReConnect featured electronic musicians and DJs from around the world and included: A-Trak, Agoria, ANNA, Axel Boman, BLOND:ISH, Bonobo (DJ set), Carl Cox, Chris Liebing, Destructo, Duke Dumont, Eats Everything, GRiZ, La Fleur, Nastia, Nicole Moudaber, Nina Kraviz, Nora En Pure, RÜFÜS DU SOL (DJ set), Sébastien Léger, Themba, Todd Terry, TOKiMONSTA, UMEK, Wax Motif, Waze & Odyssey, Gorgon City
** More artists played. The initial 24-hour lineup above.
What does the future hold?
So back to the questions... 1. Is this the start of a major shift in the music industry? 2. Will live-streaming events continue to reshape the music scene? 3. How long before VR (Virtual Reality) / AR (Augmented Reality) live-streamed events become commonplace? 4. Will music and musicians benefit from such shifts in 'attendance'? 5. Will new forms of art emerge from the remote presence? 6. Can I still dance with people at a show? 7. Will Music Creation Change? 8. Will Music Die?
I will attempt to answer the following questions and provide my predictions for the future. I know the only thing I know about the future is that I don't know it... Yet. I will take the questions in stride and embrace the uncertainty. My predictions to the above questions are addressed in order.
1. I believe this is the start of a new shift in the music industry. No longer are we going to movie theaters to enjoy the entertainment but we now stream it from our phones, TVs, and tablets. Concerts, especially the largest artists and acts, will have a majority attendance from a remote location. Currently, most artists have an 'in-person' audience of 0, so you could argue that it has already happened. However, I would like to believe that live in-person events will come back as strong as they were in 2019. Another major shift in the music experience is already underway, moving from in-person to a remote live experience.
2. Live-Streaming Events will continue and will complement the live in-person experience for years to come. By the year 2030 there will begin to be a noticeable absence of in-person attendees at events. To compensate for this, events will begin offering 'digital perks' at live in-person events to slow the shift. This could mean AR (Augmented Reality) art installments at live events only available for in-person attendees. In short, there will be in-person perks offered only to those who attend physically, in an attempt to motivate people to get up off their couch and dance.
3. This answer hinges on the word "commonplace". I must start by referencing a great quote. "The future is already here, it is just not evenly distributed"- William Gibson. This is a question of human behavior not a question of technology. According to recent stats (from early 2020) the world has a human population of 7.8 Billion people and 3.8 Billion people are not yet 'online'. So is the internet commonplace now? Some might argue yes. So perhaps commonplace, for the purpose of this article, represents a ~50% market share. To get back to the question, it is already possible to have a VR conference. Here is an article about a virtual reality conference that the writer attended in 2018. So in short, yes. VR and AR music events are coming. It is just a matter of time before the equipment evolves and the price point is lowered so that many people can enjoy and attend the digital experience. Live stream events in the regular 'flat' format will take over first before VR / AR live events. When the technology finally arrives and is standardized with common formats, like mp4 videos, and can be played on a myriad of devices (Magic Leap, Google Cardboard, Oculus VR, Apple VR, Android VR, etc) live-streaming on a 2D 'flat' screen will be old fashioned, like watching a movie on a Black & White TV. VR has been like a mirage, with interest peaking in 2016 (according to Google Trends as of the writing of this article). My estimated time frame for a majority of content creators to start making the switch from 'flat' videos to 'VR' content is 2030. I predict that a key technology will be the 'flattening' of the content from 'VR' to the current standard formats so the older executives can justify the switch because the content will be 'backward compatible' to run on legacy technology like your brand new smart TV.
4. I certainly hope that musicians benefit from the evolving technology but expect the future to be similar to the past. When the record labels suffered, from the transition from physical to digital sales, so did musicians. I think that derivative works will be sorted out using technology and therefore musicians will earn more money from future recreations and remixes of their work. I suspect that the future transition will be another difficult transition for many artists but ultimately, I believe that artists will end up leveraging their global audience and benefit from doing so.
5. I believe that artists will work together to create immersive experiences. Android Jones, a renowned digital artist has collaborated with top tier electronic musicians, to create 3D visual experiences accompanied by octatonic sound. One of his signature pieces is called Samsakra. I suspect that in the future visual artists will become as important as the audio arts. Creating a unification of experience will be the result. Humans are visual creatures and visuals will become more intertwined with music as 3d spaces are created and enjoyed. To take this one step further, there should be a term invented to represent a group of cross-disciplinary artists who perform together. I imagine a DJ and a visual artist will create works together with one working with pressure waves and the other working with light waves in a harmonic duo. There is no need to limit to two people and groups of the visual form are just as likely to form. These artists could sell tickets to their virtual experiences so, in theory, they are opening up their presentation to the minds and homes of anyone in the world.
6. As clothes become smart, filled with sensors and our digital worlds begin to merge through VR and AR, I do think that you could dance 'with' someone from the other side of the globe. 5G is purported to bring latency down to under 12 milliseconds. Some even speculate that that number could be as low as 1 millisecond. With a virtual avatar in a VR / AR environment, is seems feasible as though you could truly dance together without noticing a time delay between your movements. One critical difference is, you won't "step on anyone toes" or bump into someone, for in the virtual space mass does not actually collide. However, you may get a haptic response, like a rumble pack on Nintendo 64.
7. Music is already created, recorded and modified digitally. While analog techniques are likely to be used for an effect, a majority of music is already digitally altered. This trend will continue and I predict many new digital instruments will be created. One innovative example created by a small team here in Boulder, Colorado is Specdrums, which enables you to drum on different colors and create different audio frequencies based on your digital program. Musicians and DAWs (digital audio workstations) will begin to support and create quadraphonic and octatonic sound. What is 16 called? How many angles can sound come from and still be distinct? The bitrates of audio files will likely increase but sample rates will not likely increase much (as the Nyquist sampling rate and Nyquist Frequency dictate) as a higher sample rate is only applicable to frequencies beyond human hearing.
8. No.
It would surprise me if virtual events leveraging VR and AR do not start popping up this decade. With 5G just around the corner, faster connectivity speeds are here to stay. New Software Languages and Platforms will emerge as tools for artists and businesses to leverage. When Apple's rumored AR / VR Glasses come out and Googles "Glass" project comes out of hibernation, more devices will hit the market incentivizing business, developers, and content creators to leverage the platform. Consider the fact that a mobile app was not created until the iPhone. The AR/VR devices are in their infancy (think Motorola's Razor, cool at the time but not that functional compared to modern smartphones) and many different twists and turns are coming. Eventually, when things get standardized, I suspect entertainment and music to be one of the first broadly utilized applications for these new platforms.
Stay Tuned ~
Back to the music!
Some of my favorite sets from ReConnect included:
Griz
Nora En Pure
Rufus Du Sol
FMP 013 – Snug Boy
FMP 011 – The Motet – Dave Watts
The Freio Music Podcast
Episode 011 - The Motet - Dave Watts
Podcast Transcription - Coming Soon
Start out by introducing yourself
Other Podcast Episodes
Introduction Episode – Freio Music Podcast
The Freio Music Podcast
Episode 00 - Introduction
Welcome to the Freio Music Podcast. I am your host Michael Morahan. This is episode number zero. THis episode is going to be about the podcast itself. So we are going to get super meta and talk about what we are going to talk about. So, who am I? I am a music student. A Musician. A music Lover. I go to different shows all over the place. I love, love music for sure. I also love to produce. What that [producing music] means to me is using the computer to harness bits and bytes and make some bad ass beats. Beyond that I also love sound engineering. The back end of how everything works. Thinking about the signal flow… Basically, what interests me is how I am reaching your ears right now. That is interesting. I would say that I am a mad-scientist and a musician at the same time. But beyond that the podcast is not about me. The podcast is about artists, other artists. I am going to be interviewing artists from around the world. I am not going to limit myself to genre. It’s going to be far and wide so I hope you enjoy. Hopefully you will find some new music that you have never heard of. Some new artists that you appreciate, that you have never heard of and maybe you will see some that you are familiar with. They are going to be sharing nuggets of wisdom. Young artists, listen up because these individuals and bands they know what they are doing. They have been through it so you can learn something from them. Let them help you along your way to becoming a musician because I know it is not an easy path. It is not; pick up the guitar, plug it into Garageband and you are going to have a new hit single. That is not going to work. You need some guidance.
But if you are not a musician, the podcast will hopefully still be interesting. It is not merely talking about types of instruments and cables and stuff like that. We are going to be talking about stories. How they got to be where the are. You are going to get a behind the scenes… like you are opening up the curtain and shedding some light on who these artists are. It is going to be an interesting podcast
Moving forward, this podcast is likely to evolve. And I want it to evolve because music changes. Life changes, everything on this earth changes. So if you think the podcast would be better with X or Y, I would love to hear it. That could be an artist [that you would like to be featured] or music news, or anything that I cannot even think of, that would be awesome. So please give your input and let me know what you would like to hear on the podcast moving forward. I will do my best to cater to it. Of course can't make a promise that I will incorporate everything that everyone wants, that seems unreasonable. But your input will be listened to and will likely have an impact on the podcast moving forward.
Feedback is very much appreciated. Leave your reviews on iTunes and comments on FreioMusic.com/Podcast. You can get all the episodes and show-notes there. Parents, forewarning, there might be some explicit content. It is unforeseen when it will come up. So just know that if it is something that is unacceptable, maybe this isn't the podcast for you. If you are open to it, we will see where it goes. Basically, I just don't want to filter these artists. I don't want to mute their worlds. Let them come out and say what they need to say and how they need to say it. So that is my stance on explicit content. Not every episode will have any swear words but just know my stance on it. So that is your warning.
In case you were wondering who that cute, partially coherent, voice was at the beginning of the podcast, that is my nephew Declan who is obviously one of a kind. And, in my opinion, has the cutest voice in the entire world. You have got to agree, he has the cutest voice in the world. And if you don’t, whatever. I think it is awesome. He went off script, delivering the priceless line “Pottycast”. Which, I could never have foreseen. He looked at me, out of the corner of his eye, started smiling even before he said the word because he knew what he was going to say. And he knew it was naughty but he delivered it excellently. So thank you Declan for being to voice of the podcast and being the intro. I couldn't have done it without you.
Moving forward, I hope you enjoy the podcast. And please share it with your friends, leave some comments, give some feedback and enjoy the next episode.
Other Podcast Episodes
Pigeons Playing Ping Pong
The Volcanic Pub Theater-February 12th, 2017
Wildly entertaining, eccentric and funk-nasty. The words that come to mind after last nights show at The Volcanic Theater in Bend, Oregon. I knew to expect some funk with an East Coast jam band influence. What I didn’t expect was a roller coaster of spacey interludes, mambo break-beats, and jazz waltz noodling. And yes, of course there was always a sneaky funk breakdown to tie it all together. On point transitions and tight coordination amongst the group allowed for fresh switch ups and genre blending. It’s hard to explain exactly how I would classify their style, but just take my word for it, you don’t want to miss them live. Its beautiful, musical madness at its finest. With a packed house on a Sunday night, Pigeons Playing Ping Pong definitely have a following and were a perfect fit for the wacky Bend crowd, looking to get the most out of their Sunday night.
It’s rare that you come across such an animated front-man as lead singer and guitarist Greg Ormont. Sporting pajama pants and a frizzy Afro, I’m pretty sure he never blinked. His wide array of facial expressions were both engrossing and humorous. My initial hesitation slowly grew into captivation and it became hard to look away. Incredibly skilled guitarist Jeremy Schon really took it to the next level. It was clear that this type of seasoned musicianship demanded a bigger stage. With a calm, natural presence on stage, Ben Carrey laid down filthy, funk bass lines to back the group. Drummer, Alex Petropulos playfully transitioned between different tempos, genres and moods with ease. All together, this group was a tight knit team. Their raw and playful energy on stage really reflected their confidence to push their music to new boundaries.
This group is big news and word is spreading fast. They had so much support that they were able to fund their new studio album “Pizazz” through contributions from their followers. It should be releasing sometime this Fall. Also, make sure and check out their new live album “The Great Outdoors Jam” coming out February 17th!! For those of you out in Colorado, Pigeons Playing Ping Pong will be playing at Red Rocks, August 13th with Moe and Twiddle!
Written by Greg Powell
Photography by Molly Buckiewicz
For more info on upcoming tour schedule, music and the band check out the links below!!
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7 Clever Ways to Profit From Your Music
Seven Clever Ways to Profit From Your Music
In this blog post you will learn some of the best proven strategies used by some of the most successful musicians around today. If you have been a professional musician for decades or are just starting out today this article is for you. These seven clever ways to profit from your music have been tested and proven by some of the best musicians out there. This article will help you monetize and maximize the impact of your new musical release.
7: Sell Stems
An other strategy that caters to musicians is to enable people to buy the ‘stems’ (individual tracks or instruments) that comprise a song. This strategy will likely only make you money from other fellow musicians. For instance a rudimentary version of this strategy is to sell an instrumental version of your track and remove the vocal stem from the final product. You could also sell just the vocal stems. Perhaps if you are Carlos Santana you could sell the guitar parts only. It is up to you how you slice up your songs and sell the parts. Some musicians refuse to show the listener ‘under the hood’ of the artwork. It is revealing when you tear apart a song into its components. The purpose (from the consumer’s end) is to isolate individual sounds to create a better remix or sample of the song. If you want to encourage others to remix or sample your song, you should consider releasing the stems to one or all of your songs.
6: Sell High Quality Files for More Money
One clever strategy is to enable the purchase of your music in multiple file types. MP3s, the most common musical file type, is compressed. Compressed files are great to conserve space and to pack as many songs as possible on an iPod or your phone. Compressed files are not high quality. Some careful listeners (a.k.a. Audiophiles) will be able to notice the difference between a compressed file and an uncompressed file if the song is played on high quality speakers or headphones. If you want to make more money from your music, sell different file types at different price points. One great platform that enables you to sell different audio files is Bandcamp.
5: Sell a Package Deal
Give your customers incentive to buy all of your albums or an album rather than a song. Some clever musicians prevent the purchase of particular single songs on iTunes and encourage people to buy the album to gain access to that particular song. You can also sell a package that includes your music as well as apparel or memorabilia. You can give a relative discount, compared to buying each item separately, to your fans for buying the package.
4: Touring Up-sales
As you tour, you can and should maximize your reach by selling products at the show. You can sell apparel such as hats or shirts. You can sell memorabilia such as posters or stickers. You can sell your music by offering physical sales of your album. The key to this strategy is hiring someone to manage and run your merchandise table while you are focused on preforming. You need to make sure that your sales will continue while you are on and off stage. Collect emails and make sure to reach out to your fans!
3: Raise Money From A Crowdsourcing Platform
This technique is especially useful for young musicians or musicians who are tight on cash. Are you ready to get into the recording studio but the price tag is intimidating you from pulling the trigger? As your fans for support in exchange for an exclusive offer or bonus. Your fans can help you raise the money needed to get into the recording studio and create that album you have always dreamed of. Crowd funding reduces the risk of launching your album to the sound of crickets and a negative bank account. Every musician should understand that there is a huge investment of time and money to create, record, and promote their music. With some support from your fans, you will know that people want to hear what you are working on. Not only will you be assured that people are interested in your upcoming release, after your first sale, you are in the green and making profit. You no longer have to worry about ‘breaking even’. Your expensive recording costs will disappear. Your ‘studio time’ will be already covered and you now have a solid base of fans to help you promote your work when the launch date arrives. There are many crowd funding platforms that are popping up but two of the most popular platforms are: Kickstarter, and Indiegogo. For a great resource to compare the two platforms: click here
2: Pre-sell Your Album
If you have an established fanbase, one of the more lucrative strategies is to presell your upcoming album. Pre-sales create excitement, anticipation, and money for you, the artist. When the album is finally released you can be sure that all of your pre-order customers will be thrilled to finally get their ears on your music. Your pre-order customers will help generate a boost to the awareness of your music. Your music depends on word of mouth and people becoming aware of your music. By pre-selling your album, your album will launch from a solid base of passionate fans who will help you every step of the way. Imagine launching your album knowing that you already have 1,000 people who have already bought your album at $10. That is right, you just earned $10,000 prior to the first day, and you now have 1,000 excited fans sharing your album all over social media! Compare that to launching with no guarantee that your album will sell to anyone. Of course if you do your homework by creating incredible music, touring to create enthusiastic fans, and promoting your music on all of your platforms you will likely not launch to the sound of crickets. What is there to loose? Nothing. By Pre-selling your album, you will only extend the time you are able to sell your music. You can even use some of that revenue prior to launch to hire the best mixing and mastering engineers to give your album even more value.
1: Sell Your Free Music
How can you sell you free music? Great question and the answer is not necessarily obvious. You can sell your music in exchange for an email address (example: enter your email to download). An other strategy is to take the middle path. You can also leverage multiple platforms and cater to those customers. For example: Pretty Lights a Colorado native has demonstrated this strategy with extraordinary prowess. Pretty Lights enables free downloads from his website while simultaneously selling the same music in iTunes. Derik Vincent Smith, the mastermind behind Pretty Lights, has said that he earns $100,000 from iTunes per month! (Source: Fast Company)
Thats it! You have now know the 7 Clever Ways to Profit From Your Music.
Still Want More?
Join the conversation by commenting. What is your favorite strategy?
Here are your bonuses!
Learn how to market and launch your music with our free e-mail course: ‘5 Steps to Better Market Your Music‘
Learn how to create a spectacular performance and convert fans into customers: ‘Marketing for Musicians 101‘
Beats Antique – Live Album
Beats Antique’s new live album: “Creature Carnival Live – Denver CO and Asheville NC”
Its official! Beats Antique is releasing a live album September 22nd 2015
Beats Antique is finally releasing a live album that will surely please fans and create new ones! As everyone who has seen Beats Antique knows, they throw down high energy musical gypsy gems. Now they are sharing their performances with you, on September 22nd, so you can enjoy their life’s work from your couch, bus, or on the go. My highest regards are rarely given but these musical geniuses, who have also cracked the code to creating an amazing performance, deserve it. Beats Antique’s “Creature Carnival Live – Denver CO and Asheville NC” is a collaborative album. Creature Carnival Live brings together musicians, instruments and energies with the spontaneity of live recording, separating this album from all of their other works. Take a listen to a three track preview below. For those of you who find this article after Sep 22nd, you will be able to listen to the entire album below. Enjoy!
The album drops September 22nd, 2015. Take a listen to three sneak peak tracks they have released for free streaming courtesy of BandCamp.
Musical Credits:
Album Release Date: 22 September 2015
David Satori – Electric Saz, Banjo, Guitar, Viola, Drums, Trumpet and Electronics
Sidecar Tommy – Drums, Electronic Drums, Toy Piano
Zoe Jakes – Drums
Sylvain Carton – Baritone Sax and Clarinet
Special Guests
Lafa Taylor – Vox
Empire Strikes Brass on Horns for tracks 10 – 13
*Recorded at 1st Bank Center – Denver Colorado and Asheville Civic Center North Carolina (fall 2014)
Recorded, Mixed & Mastered by Brian Bash of Sonidos Studios
You can buy the album here
Are you Jones’n for some free Beats Antique music? We got you!